Daily screenshot(s) to acknowledge the work I've done. Prompted by World of Level Design's: Daily Screenshot Technique.
Click Here to you'd like to see the completed project.
Modeled a basic lamp with standard primitives in Autodesk 3Ds Max 2020.
Set staging area, lights and applied textures.
Created Dummies and Controllers for base and lamp pivot points
Added IK Chain with IK Solver
Linked Primitives to Bones with Bone tools
Separated components into Active, Passive and Geometry layers
Duplicated lamp and set keyframes for animation



