Daily Screenshot #2

General / 30 September 2019

Daily screenshot(s) to acknowledge the work I've done. Prompted by World of Level Design's: Daily Screenshot Technique.

Click Here to you'd like to see the completed project.


Modeled a basic lamp with standard primitives in Autodesk 3Ds Max 2020. 


Set staging area, lights and applied textures.


Created Dummies and Controllers for base and lamp pivot points

Added IK Chain with IK Solver 

Linked Primitives to Bones with Bone tools 

Separated components into Active, Passive and Geometry layers


Duplicated lamp and set keyframes for animation